⦁ The light widget now updates accurately to changes made to the various properties after the Light window is undocked and redocked. ⦁ The Light window now refreshes its layout properly after being undocked. ⦁ The slider for distance in the Light window no longer gets stuck at the 100% mark when manually entering a value that’s greater than 100% and the starting point was less than 100%. ⦁Ğxporting an action, deleting it, and then importing it now works properly. ⦁Ě missing file warning is no longer presented randomly when using the Character Wizard to generate random characters. ⦁ When importing a broken 3D object, the alert message now displays the full reason for the error. Before, it required you to either press Enter on your keyboard or click inside of the other text box. ⦁ When creating an image layer and you change the values in the Height or Width text boxes, the number you entered is now recognized when you use the mouse to click on “Create”. ⦁ Moho no longer crashes when you delete an Image Sequence layer and perform enough operations to push the Image Sequence deletion operation out of the undo/redo history. ⦁ Moho no longer crashes when trying to apply a Smart Warp to a Video layer. ⦁ Moho no longer crashes when drawing with the blob brush while being extremely zoomed out in the workspace. ⦁ Moho no longer crashes on Mojave after docking/undocking, closing/opening, re-docking, and then changing the order of the actions in the list. ⦁ The custom content scene “CK The Quick and the Dead” now imports properly. ⦁ When doing a Gather Media operation after using the bitmap tools on an image layer (and you don’t save the project) the gathered PNG files will have the changes you made even though you didn’t save the project. ⦁ “Duplicate as PNG” is now available in the right-click context menu of Image layers within Moho Debut. ⦁Ěll image layers are now preserved when saving a file that was recovered after a crash. ⦁ Smart Bone actions associated to an imported reference layer are properly recovered after they are deleted, and Update Layer Reference is performed. An alert now shows up that informs you the folder already exists within the Library. ⦁ Moho no longer crashes when importing a custom folder into the Library and that folder was already imported. ⦁ Moho no longer crashes when doing multiple quick clicks of the Search button within the Library window. The lack of responsiveness was only noticeable when using a Frame by Frame layer due to the buttons that appear in this location, or when using a Wacom due to the Multitouch checkbox that appears. ⦁ The top left corner of the Timeline window is now responsive when you drag Moho to a second display that is on the right of the main one. ⦁ Moho no longer crashes in certain situations when using the Text tool to create a new text layer. ⦁ Moho no longer crashes when you import an object and then immediately try to undo & redo the importing operation. ⦁ Moho no longer crashes when auto save is on and a project with “inherited” Styles is closed. ⦁ Moho no longer crashes when you use the Point Reduction tool on objects created with the Scatter Brush. ⦁ Moho no longer crashes when importing the selected layer into the last folder of a custom content folder within the Library. ⦁ Moho Debut no longer crashes when changing certain settings in the Export Animation window. ⦁ Moho no longer crashes when manually closing a vector object after a timeline point transformation, while having Auto-Fill set to on. ⦁ Using the Frame by Frame buttons of New Frame, Delete Frame, and Duplicate Frame is now recognized as a change in the project and thus becomes savable. ⦁ When you use the Duplicate Frame button for an Image based Frame by Frame layer, the duplicated frame is no longer linked to the original and drawing on the duplicated frame will not impact the original. This is also corrected for material files for 3D Object layers. ⦁ When applying a Layer Settings change to multiple Image layers at the same time, the Source Image of the layer no longer changes for all the Image layers. ⦁ When you select a layer, all actions that do not have a keyframe that applies to the selected layer will be grayed out in the actions list. ⦁ When you create an action, it’s timeline is automatically opened. ⦁ When you select a bone, all associated Smart Bone actions are highlighted in the actions list.
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